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Nemesis Mask [Darksteel] Shadowmoor Enchanted player can't activate abilities

Nemesis Mask [Darksteel] Shadowmoor Enchanted player can't activate abilitiesSet: Darksteel Type: Artifact Equipment Rarity: Uncommon Cost: {3} All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

SKU: 60234553690 · From hgidocs.co

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Description

Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities

−2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control

Reverse Type: Land — Vehicle // Land (Transforms from Conqueror's Galleon

floating lights showed us the way and restored our morale

choose target opponent

Nemesis Mask [Darksteel] Shadowmoor Enchanted player can't activate abilitiesSet: Darksteel Type: Artifact Equipment Rarity: Uncommon Cost: {3} All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

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